Free forever · No account needed

Free plays for youth flag football

A volunteer coach shouldn't need a subscription to run a good practice. FlagPlays takes you from not knowing the rules to a playbook your kids can run — plays for both sides of the ball, a plain-English guide, an editor to draw your own, and a roster so the plays fit the team you actually have. No account, no paywall, nothing to install.

Browse the playsBeing built in public, one deploy at a time.

Why this exists

Youth flag football is run by parents who volunteer on a Wednesday and coach on a Saturday. The tools built for them are priced for high school programs, and the free stuff is a screenshot in a group chat.

Everything here is free and stays free — no paywall, no upsell, no account. There is a Buy Me a Coffee button at the bottom of the page if any of this saved you a practice. It unlocks nothing, because nothing here is locked.

From never coached to Saturday

Start anywhere — nothing here depends on the step before it. All 8 are live, and the next one ships the day it works. Nothing waits for a launch.

  1. Live now

    Learn the game

    Rules, positions, formations, the route tree, and a plain-English glossary. Written for a parent who said yes in a group chat and has never coached anything.

  2. Live now

    Find plays that fit

    Offense and defense for 5v5, 6v6 and 7v7, drawn on a real field. Browse, share, print.

  3. Live now

    Draw your own

    Drag players onto the field and plot their routes, or start from a play in the library and change what you don't like.

  4. Live now

    Build the playbook

    Group plays into a playbook for your team and export it as a printable PDF that works on a sideline with no signal.

  5. Live now

    Put your team on it

    Add your roster — who's quick, who catches, who's still learning — then assign real kids to a play and see their shirt numbers on the diagram.

  6. Live now

    Show the kids, tell the parents

    Press play and watch the routes run. Follow one player at a time to teach a kid their timing, then send the parents a link that needs no account.

  7. Live now

    Check it suits your team

    Does this play ask for someone quicker than anyone you have? Across eight plays, does every kid touch the ball? The questions a coach works out on a napkin.

  8. Live now

    See what actually worked

    After the game, mark which plays you called and how they went. A minute in the car park, and by week four you know which four plays your team can really run.