Listening, teamwork and learning the game
Teaching an Audible: One Word, One Change
Pick a word the team remembers. Give it one clear meaning. Practice the change together.
By FlagPlays ·
A coaching perspective from the creator of FlagPlays.
I want my players to learn the terms we use in football. When we change an assignment at the line before the snap, I want them to know that we are calling an audible. We can teach that word and still make the experience fun.
An audible gives the quarterback a way to communicate a change after the team has lined up. For children learning the game, I want that first change to be small enough that everyone can explain it. One player changes a route. The other teammates keep the jobs they already know.
Start with a play they know
I would start with Strong Right once the team can line up and walk through it comfortably. In the base play, Y runs an out route: go upfield, then turn toward the sideline. In our Victor variation, Y runs a go route instead: keep going straight upfield.
That is the change. The center still finishes the snap and releases into the short checkdown. X and Z still run their routes at separate depths. The quarterback still looks for an open teammate and a clear throwing lane. Calling the audible does not mean we have to throw a long pass.
I want the players to see both versions. Have Y walk the out route, then walk the go route. Ask the other players what changed. When they can point to the difference, the call has a meaning they can picture.
Let the team choose the word
Victor is the name in this playbook, but a coach can choose any call word they wish. Omaha is another of my favorites. It could be Cheetos. It could be Pizza. Choose something the team likes and will remember.
Let the players help. Ask for a few ideas and pick one together. That gives them a part in building their team’s language. We can have some fun choosing the word, then get clear about the responsibility that goes with it.
The word itself does not have a universal meaning. Omaha means whatever you have taught your team it means. If we choose Pizza for this example, everyone needs to know that Pizza changes Y’s out route to a go route. Keep that meaning consistent while the team learns it.
I might explain it this way: “Our audible is Pizza. When the quarterback calls Pizza before the snap, Y runs a go route. Everyone else keeps their assignment. We are listening for our teammate so we can run the same play together.”
Practice hearing it before running it
Line up in Strong Right without a ball first. Have the quarterback call the word clearly enough for every teammate to hear. Pause and ask Y to show the new route. Ask the center, X and Z to explain what they will do. Then walk the whole play.
Practice a turn without the audible, too. Y runs the original out route when no change is called. Alternate the two so players listen for the instruction instead of guessing which version comes next.
Once that is comfortable, add the ball. The center still waits for the snap call; the audible word tells the team about a change, not to start the play. Give teammates time to hear and understand before the snap.
Rotate players through the roles, including quarterback. A child calling the audible gets to practice speaking clearly. The other players practice listening and following through. Both are part of helping the team.
Check what they understood
Instead of asking only whether everyone understands, ask: “What is our audible word? When do we call it? Whose route changes? What do you do if we do not call it?” Then let the players demonstrate their answers.
If everyone changes their route, reset and walk through the one change again. If a player misses the call, check whether they could hear it. If the quarterback thinks the go route requires a deep throw, point out the center’s short option. Give the child a specific thing to try on the next repetition.
Later, a coach can introduce a defender and explain when the change might help. First, I want the team to carry out a familiar assignment together. There is no need to add several audible words before they can use one reliably.
Make it part of being a team
I want the players to understand that their assignments help their teammates. When Y changes a route, everyone else staying with their job matters just as much. The quarterback communicates, the team listens, and each player follows through.
Choose a word they enjoy saying. Teach them that the change is called an audible. Then give them enough practice to know what to do when they hear it.
For the animated example, player assignments and practice steps, open Lesson 5 of the beginner playbook. For the approach behind the formations, read a simple flag football system every player can learn.